1. Designer and Frontend developer

    I helped to reduce the scope of what we were building to fit into the narrow deadlines we got; designed flows and interfaces; and coded the front-end (FXML + CSS2.1) for a suite of biometric-related applications built with JavaFX.


    1. umanick Identity Suite 3.0
  2. Designer & Frontend developer

    Rankia asked me to tidy their design and front-end codebase after years of inconsistent iterations. I laid the foundations to give uniformity to the design by creating a live HTML+CSS style guide, which made backend developers happier and code faster. I also cleaned up the HAML templates and stylesheets, greatly reducing the size of the CSS files.


    1. Rankia
    2. Verema
  3. Designer & Frontend developer

    My role as a UX designer and front-end developer covered many different areas where I had to coordinate with stakeholders and developers: from early sketching to pre-production prototypes; from desktop only to responsive design; from landing pages to newsletters; from R&D to production design and code; from performance audits to copywriting.


    1. EducaPoker (including unreleased iterations).
    2. Poker-Red (several iterations).
    3. Drupal Admin Interfaces.
    4. Several other inactive sites.
  4. Designer & Frontend developer

    This was my first professional side-project. I defined the flows and interfaces and implemented them with the Twig templating engine. I discovered how hard it is to keep a project up and running, and about timeframes and commitment.


    1. Vetaminic, an online management system for veterinarian clinics.
  5. Frontend developer

    During my Master in Multimedia Development I started working at a professor's agency as a front-end developer. Here I started to share with my co-workers the importance of accessibility, semantic markup, microformats and compatibility (oh, good old IE6 days...).


    1. Many different projects with XHTML and CSS2.1, but the Internet updates fast and now all those sites are either updated or down.
  6. Proof reader

    I got the opportunity to work where the dreams are built. Although it was a job not related to design, I learnt a lot about many topics by being part of a multinational team in a multinational company, where I ensured that the games were properly translated into Spanish.


    1. WarioWare: Smooth Moves (Wii, 2007. Credited)
    2. Mario Party 8 (Wii, 2007. Uncredited)