Blog
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Videogames and UX: documentation
Products need documentation to learn how to use them properly
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Videogames and UX: settings and enjoyability
Offer custom settings so your software can be enjoyed by as many people as possible
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Introduction to a series of posts about videogames and UX
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Everyone solves problems, but some are bigger than others
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On trying to optimize both performance and readability
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How I experienced obsolescence and overcame it
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Against planned obsolescence: products that last
Cheap prices come at a cost
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Site maintenance (2023 edition)
Going on with the people that taught me
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Frontend referents: the professionals that taught me
A brief list of the referents on frontend (GUI) coding.
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Design referents: the professionals that taught me
Luckily, we live in a day and age where quality information is readily available cheap and fast.
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Design referents: the ones that inspired me first
My family has given me the everything; including the foundation which helped me kickstart my career.
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Standing on the shoulders of giants
Taking some time to thank all those who contributed in improving my skills and career.
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Designing in a regulated industry
We need to comply with higher quality and security standards.
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Never take a deadline as an objective itself.
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There must be a good reason to ask for such sensitive data in an online form.
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Visual cues as affordances should be always used to point out what widgets can do.
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Don't just trust any catchy quote. Develop your critical awareness.
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Give the best possible experience across devices keeping in mind your budget.
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Top reasons to keep your own site
You can keep on learning if you want. A website can be a fun playground.